Character Creation

Character creation follows these rules:


Roll 4d6, six times. Do this twice. Pick the best of the two sets of six abilities and discard the other. Arrange the remaining set of rolls as you see fit to your ability scores.

Class & Race:

All classes and Races from the Pathfinder Core Rulebook are allowed.
A special note on race: Ustalav is notorious for it’s insular nature regarding a person’s background heritage. Half-orcs, Half-elves, and any race more out of the ordinary take the brunt of this attitude, but even more common races, to include human outsiders, face it from time to time. Basically, if you aren’t Varisian in decent, you will probably face racial stigmas and superstitions.

Character Traits

Pick two character traits from the Pathfinder Advanced Player’s Guide (or the Carrion Crown Player’s Guide), if you feel the need.

Splat Books and their usage:

No other books besides the Pathfinder Core Rulebook are allowed for character creation.
Though they are considered “off limits” as a whole, options from the following books will be allowed on a case-by-case basis. See your DM if you want to pull anything from these books. Pathfinder Advanced Player’s Guide, Pathfinder Ultimate Combat, and Pathfinder Ultimate Magic.

As a general rule, Class Archetypes will normally be allowed, as will Character Traits.

At no time will the Summoner, Gunslinger, or Asian-themed class options be allowed.

Character Creation

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